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Sunday 10th March 2013

  1. Prototyping UX in a Touch First World to

    Workshops on Sunday 10th March

    RSVP Required - The wireframing and prototyping techniques, tools and software we use have a legacy problem. Much of it is very button-centric. And many of the great apps, games ...

    At AT&T Conference Center, Classroom 102 (map)

Monday 11th March 2013

  1. How Dungeons & Dragons Prepared Me for UX to

    Workshops on Monday 11th March

    RSVP Required - User-centered design can be characterized as a multi-stage problem solving process that not only requires designers to analyze and foresee how users are likely to use a ...

    At AT&T Conference Center, Classroom 105 (map)

  2. Developer Experience: The UX of APIs to

    Workshops on Monday 11th March

    RSVP Required - Using an API doesn't begin and end with a request and a response. Before third-party developers write a line of code, there's a desire to leverage your ...

    At AT&T Conference Center, Classroom 202 (map)

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